[gd_scene load_steps=5 format=3 uid="uid://dni7upn1w04ie"] [ext_resource type="Texture2D" uid="uid://bta7v3w2y42rx" path="res://assets/pattern.png" id="1_g2tbl"] [sub_resource type="BoxShape3D" id="BoxShape3D_oq5cr"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bqn3j"] albedo_color = Color(0.16217351, 0.546357, 0.5366536, 1) albedo_texture = ExtResource("1_g2tbl") uv1_scale = Vector3(3, 3, 3) [sub_resource type="BoxMesh" id="BoxMesh_3n43a"] material = SubResource("StandardMaterial3D_bqn3j") [node name="Box" type="RigidBody3D"] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_oq5cr") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_3n43a")