[gd_scene load_steps=3 format=2] [ext_resource path="res://platform/one_way_platform.png" type="Texture" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 100, 10 ) [node name="OneWayPlatform" type="StaticBody2D"] [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 1.46304, -13.1672 ) shape = SubResource( 1 ) one_way_collision = true