[gd_scene load_steps=8 format=3 uid="uid://hanl00aqvu7u"] [ext_resource type="Texture2D" uid="uid://b1waowk6l76ap" path="res://assets/images/pattern.png" id="1_h5hgt"] [sub_resource type="BoxShape3D" id="BoxShape3D_vtble"] size = Vector3(1, 0.1, 0.5) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yh46n"] albedo_color = Color(0.704983, 0.442908, 0.226976, 1) albedo_texture = ExtResource("1_h5hgt") uv1_scale = Vector3(3, 1, 1) [sub_resource type="BoxMesh" id="BoxMesh_ud4mc"] material = SubResource("StandardMaterial3D_yh46n") size = Vector3(1, 0.1, 0.5) [sub_resource type="BoxShape3D" id="BoxShape3D_dgs2r"] size = Vector3(0.1, 0.7, 0.1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gf8o1"] albedo_color = Color(0.754123, 0.902538, 0.996894, 1) albedo_texture = ExtResource("1_h5hgt") uv1_scale = Vector3(1, 3, 1) [sub_resource type="BoxMesh" id="BoxMesh_l0vgn"] material = SubResource("StandardMaterial3D_gf8o1") size = Vector3(0.1, 0.7, 0.1) [node name="Table" type="StaticBody3D"] [node name="TableSurfaceShape" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0) shape = SubResource("BoxShape3D_vtble") [node name="TableSurfaceMesh" type="MeshInstance3D" parent="TableSurfaceShape"] mesh = SubResource("BoxMesh_ud4mc") skeleton = NodePath("../..") [node name="TableLegShape01" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.45, 0.35, -0.2) shape = SubResource("BoxShape3D_dgs2r") [node name="TableLegMesh" type="MeshInstance3D" parent="TableLegShape01"] mesh = SubResource("BoxMesh_l0vgn") [node name="TableLegShape02" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.45, 0.35, -0.2) shape = SubResource("BoxShape3D_dgs2r") [node name="TableLegMesh" type="MeshInstance3D" parent="TableLegShape02"] mesh = SubResource("BoxMesh_l0vgn") [node name="TableLegShape03" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.45, 0.35, 0.2) shape = SubResource("BoxShape3D_dgs2r") [node name="TableLegMesh" type="MeshInstance3D" parent="TableLegShape03"] mesh = SubResource("BoxMesh_l0vgn") [node name="TableLegShape04" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.45, 0.35, 0.2) shape = SubResource("BoxShape3D_dgs2r") [node name="TableLegMesh" type="MeshInstance3D" parent="TableLegShape04"] mesh = SubResource("BoxMesh_l0vgn")