extends Control var button_count : int = 0 func _input(event): if event is InputEventMouseMotion: # Move our cursor var mouse_motion : InputEventMouseMotion = event $Cursor.position = mouse_motion.position - Vector2(16, 16) func _on_button_pressed(): button_count = button_count + 1 $CountLabel.text = "The button has been pressed %d times!" % [ button_count ]