[gd_scene load_steps=3 format=3 uid="uid://blbehgenpldb"] [ext_resource type="Script" path="res://scenes/window/url_opener.gd" id="1_cqmq3"] [ext_resource type="Script" path="res://scenes/window/window.gd" id="1_yx1y1"] [node name="Window" type="Window"] initial_position = 2 size = Vector2i(500, 150) script = ExtResource("1_yx1y1") [node name="Control" type="Control" parent="."] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="RichTextLabel" type="RichTextLabel" parent="Control"] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 bbcode_enabled = true text = "[url=https://docs.godotengine.org/en/stable/classes/class_window.html]Window, Godot Docs[/url]: At runtime, [b]Windows[/b] will not close automatically when requested. You need to handle it manually using the [url=https://docs.godotengine.org/en/stable/classes/class_window.html#class-window-signal-close-requested]close_requested[/url] signal (this applies both to pressing the close button and clicking outside of a popup)." script = ExtResource("1_cqmq3")