Files
PetePete1984 4221882f58 Update Space Shooter demo to 2.1.5
Major changes:
- added Readme
- included sensible directory structure
- resizable window now uses stretching
- main menu UI organized in containers
- less reliance on get_parent() or get_node("..") calls
- more usage of signals and groups
- split the large level scene into enemies & tilemap scenes
- moved the hud out of the player scene and into the main game scene
- player can now shoot by holding the space bar

Room for improvement:
- the enemies use very similar code and could be generalized more
2018-08-02 18:03:42 +02:00

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INI

[application]
name="Space Shooter"
main_scene="res://main_menu/main_menu.tscn"
icon="res://icon.png"
[autoload]
game_state="*res://game_state.gd"
[display]
resizable=true
stretch_mode="2d"
stretch_aspect="keep"
width=1024
height=600
[input]
move_up=[key(Up)]
move_down=[key(Down)]
move_left=[key(Left)]
move_right=[key(Right)]
shoot=[key(Space)]