Files
godot-demo-projects/2d/physics_platformer/sound_explode.wav.import
sambler abb08c9d1a Automatic .import updates made by opening projects in the godot editor
These import changes allow the projects to be opened with the runtime.
2018-01-06 22:16:13 +01:00

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/sound_explode.wav-23e94be75a4346bffb517c7e07035977.sample"
[deps]
source_file="res://sound_explode.wav"
source_md5="c49bffd6268c2fb061a578c559fbd988"
dest_files=[ "res://.import/sound_explode.wav-23e94be75a4346bffb517c7e07035977.sample" ]
dest_md5="51dec829415973af026f4966d5e5d65a"
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=true
edit/normalize=true
edit/loop=false
compress/mode=0