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[gd_scene load_steps=3 format=2]
[ext_resource path="res://platform/one_way_platform.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 50, 5 )
[node name="OneWayPlatform" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0.73152, -6.5836 )
shape = SubResource( 1 )
one_way_collision = true