Files
Rémi Verschelde 3a23fdbe6a Merge pull request #795 from Faless/ws/3.x_fix_disconnect
[3.x] [WebSocket] Fix peer disconnection not closing the network layer.
2023-02-28 16:48:34 +01:00
..
2020-08-16 17:48:38 -05:00
2021-04-21 19:17:12 -04:00

WebSocket Multiplayer

This is a sample showing how the use WebSockets along with the Multiplayer API in Godot.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/540

Screenshots

Screenshot