Files
2023-01-05 16:50:17 +01:00

28 lines
1.2 KiB
GDScript

extends Label
func _input(event):
if event.is_action_pressed("toggle_pause"):
get_tree().paused = not get_tree().paused
if event.is_action_pressed("toggle_trails"):
# Particles disappear if trail type is changed while paused.
# Prevent changing particle type while paused to avoid confusion.
for particles in get_tree().get_nodes_in_group("trailable_particles"):
particles.trail_enabled = not particles.trail_enabled
if event.is_action_pressed("increase_trail_length"):
# Particles disappear if trail type is changed while paused.
# Prevent changing particle type while paused to avoid confusion.
for particles in get_tree().get_nodes_in_group("trailable_particles"):
particles.trail_lifetime = clampf(particles.trail_lifetime + 0.05, 0.1, 1.0)
if event.is_action_pressed("decrease_trail_length"):
# Particles disappear if trail type is changed while paused.
# Prevent changing particle type while paused to avoid confusion.
for particles in get_tree().get_nodes_in_group("trailable_particles"):
particles.trail_lifetime = clampf(particles.trail_lifetime - 0.05, 0.1, 1.0)
if event.is_action_pressed("toggle_glow"):
get_node("../..").environment.glow_enabled = not get_node("../..").environment.glow_enabled