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godot-demo-projects/2d/physics_tests/tests/static_scene_flat.tscn
2021-12-07 09:19:28 -07:00

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[gd_scene load_steps=2 format=3 uid="uid://cx2q80okt25o1"]
[sub_resource type="RectangleShape2D" id="1"]
size = Vector2(1600, 100)
[node name="StaticSceneFlat" type="Node2D"]
[node name="StaticBodyPolygon" type="StaticBody2D" parent="."]
position = Vector2(512, 550)
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBodyPolygon"]
shape = SubResource( "1" )