Files

22 lines
780 B
Plaintext

[gd_scene load_steps=4 format=3 uid="uid://ceumdo48wl5fw"]
[sub_resource type="BoxShape3D" id="BoxShape3D_pq8q7"]
size = Vector3(10.2, 1, 0.2)
[sub_resource type="BoxMesh" id="BoxMesh_pyidc"]
size = Vector3(10.2, 1, 0.2)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_oh6kn"]
albedo_color = Color(0.3204, 0.72, 0.072, 1)
[node name="Wall" type="StaticBody3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_pq8q7")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
mesh = SubResource("BoxMesh_pyidc")
surface_material_override/0 = SubResource("StandardMaterial3D_oh6kn")