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2025-10-11 05:03:59 -07:00
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2025-10-11 05:03:59 -07:00

Variable Rate Shading

This project showcases how to use variable rate shading (VRS) in 3D to improve performance.

Performance metrics are also displayed to evaluate potential performance gains.

Language: GDScript

Renderer: Forward+

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2753

Screenshots

Screenshot