Files
Hugo Locurcio bac1e69164 Use static typing in all demos (#1063)
This leads to code that is easier to understand and runs
faster thanks to GDScript's typed instructions.

The untyped declaration warning is now enabled on all projects
where type hints were added. All projects currently run without
any untyped declration warnings.

Dodge the Creeps and Squash the Creeps demos intentionally don't
use type hints to match the documentation, where type hints haven't
been adopted yet (given its beginner focus).
2024-06-01 12:12:18 +02:00

27 lines
656 B
GDScript

extends Node3D
# NOTE: The code here just adds some control to our effects.
# Check `res://water_plane/water_plane.gd` for the real implementation.
var y := 0.0
@onready var water_plane: Area3D = $WaterPlane
func _ready() -> void:
$Container/RainSize/HSlider.value = $WaterPlane.rain_size
$Container/MouseSize/HSlider.value = $WaterPlane.mouse_size
func _process(delta: float) -> void:
if $Container/Rotate.button_pressed:
y += delta
water_plane.basis = Basis(Vector3.UP, y)
func _on_rain_size_changed(value: float) -> void:
$WaterPlane.rain_size = value
func _on_mouse_size_changed(value: float) -> void:
$WaterPlane.mouse_size = value