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- Add a Tree example. - Add more tabs to make tab scroll buttons visible. - Use default project font, which is now a DynamicFont in Godot 4.0. - Make splitters thinner but have a larger draggable area, thanks to the new Minimum Grab Thickness theme item. - Tweak background color to be more visually pleasant. - Use Compatibility backend to maximize performance and compatibility. - Disable V-Sync to reduce input lag (while keeping low-processor mode).
14 lines
364 B
GDScript
14 lines
364 B
GDScript
@tool
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extends Tree
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func _ready() -> void:
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var root: TreeItem = create_item()
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root.set_text(0, "Tree - Root")
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var child1: TreeItem = create_item(root)
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child1.set_text(0, "Tree - Child 1")
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var child2: TreeItem = create_item(root)
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child2.set_text(0, "Tree - Child 2")
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var subchild1: TreeItem = create_item(child1)
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subchild1.set_text(0, "Tree - Subchild 1")
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