Files
godot-demo-projects/gui/pseudolocalization/Pseudolocalization.gd
Hugo Locurcio bac1e69164 Use static typing in all demos (#1063)
This leads to code that is easier to understand and runs
faster thanks to GDScript's typed instructions.

The untyped declaration warning is now enabled on all projects
where type hints were added. All projects currently run without
any untyped declration warnings.

Dodge the Creeps and Squash the Creeps demos intentionally don't
use type hints to match the documentation, where type hints haven't
been adopted yet (given its beginner focus).
2024-06-01 12:12:18 +02:00

61 lines
3.1 KiB
GDScript

extends Control
func _ready() -> void:
$Main/Pseudolocalization_options/accents.button_pressed = ProjectSettings.get_setting("internationalization/pseudolocalization/replace_with_accents")
$Main/Pseudolocalization_options/toggle.button_pressed = TranslationServer.pseudolocalization_enabled
$Main/Pseudolocalization_options/fakebidi.button_pressed = ProjectSettings.get_setting("internationalization/pseudolocalization/fake_bidi")
$Main/Pseudolocalization_options/doublevowels.button_pressed = ProjectSettings.get_setting("internationalization/pseudolocalization/double_vowels")
$Main/Pseudolocalization_options/override.button_pressed = ProjectSettings.get_setting("internationalization/pseudolocalization/override")
$Main/Pseudolocalization_options/skipplaceholders.button_pressed = ProjectSettings.get_setting("internationalization/pseudolocalization/skip_placeholders")
$Main/Pseudolocalization_options/prefix/TextEdit.text = ProjectSettings.get_setting("internationalization/pseudolocalization/prefix")
$Main/Pseudolocalization_options/suffix/TextEdit.text = ProjectSettings.get_setting("internationalization/pseudolocalization/suffix")
$Main/Pseudolocalization_options/exp_ratio/SpinBox.value = float(ProjectSettings.get_setting("internationalization/pseudolocalization/expansion_ratio"))
func _on_accents_toggled(button_pressed: bool) -> void:
ProjectSettings.set_setting("internationalization/pseudolocalization/replace_with_accents", button_pressed)
TranslationServer.reload_pseudolocalization()
func _on_toggle_toggled(button_pressed: bool) -> void:
TranslationServer.pseudolocalization_enabled = button_pressed
func _on_fake_bidi_toggled(button_pressed: bool) -> void:
ProjectSettings.set_setting("internationalization/pseudolocalization/fake_bidi", button_pressed)
TranslationServer.reload_pseudolocalization()
func _on_prefix_changed(new_text: String) -> void:
ProjectSettings.set_setting("internationalization/pseudolocalization/prefix", new_text)
TranslationServer.reload_pseudolocalization()
func _on_suffix_changed(new_text: String) -> void:
ProjectSettings.set_setting("internationalization/pseudolocalization/suffix", new_text)
TranslationServer.reload_pseudolocalization()
func _on_pseudolocalize_pressed() -> void:
$Main/Pseudolocalizer/Result.text = TranslationServer.pseudolocalize($Main/Pseudolocalizer/Key.text)
func _on_double_vowels_toggled(button_pressed: bool) -> void:
ProjectSettings.set_setting("internationalization/pseudolocalization/double_vowels", button_pressed)
TranslationServer.reload_pseudolocalization()
func _on_expansion_ratio_value_changed(value: float) -> void:
ProjectSettings.set_setting("internationalization/pseudolocalization/expansion_ratio", value)
TranslationServer.reload_pseudolocalization()
func _on_override_toggled(button_pressed: bool) -> void:
ProjectSettings.set_setting("internationalization/pseudolocalization/override", button_pressed)
TranslationServer.reload_pseudolocalization()
func _on_skip_placeholders_toggled(button_pressed: bool) -> void:
ProjectSettings.set_setting("internationalization/pseudolocalization/skip_placeholders", button_pressed)
TranslationServer.reload_pseudolocalization()