Files
Hugo Locurcio b4eff8de9d Update all demos for Godot 4.6, fix Global Illumination demo
- Rebake lightmaps in Global Illumination demo with supersampling
  to improve quality.
- Increase SDFGI quality in the Global Illumination demo
  (slightly more demanding, but better matches the quality standards
  of 2026).

All demos had Project > Tools > Upgrade Project Files ran on them
with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
2026-02-10 23:56:35 +01:00
..
2025-10-11 05:03:59 -07:00
2025-09-26 23:11:38 +02:00

Custom Logging

This demo showcases a custom logger implementation, which runs in parallel with the built-in logging facilities (including file logging). The custom logger displays all messages printed by the engine in an in-game console.

See Logging in the documentation for more information about configuring the engine's logging and writing custom loggers.

Language: GDScript

Renderer: Compatibility

Screenshots

Screenshot