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godot-demo-projects/misc/matrix_transform/marker/AxisMarker3D.tscn

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[gd_scene load_steps=7 format=3 uid="uid://bs6ch5go4jcme"]
[ext_resource type="Script" uid="uid://decyll8kdjkmk" path="res://marker/AxisMarker3D.gd" id="1"]
[sub_resource type="BoxMesh" id="1"]
[sub_resource type="StandardMaterial3D" id="2"]
albedo_color = Color(0, 1, 1, 1)
[sub_resource type="StandardMaterial3D" id="3"]
albedo_color = Color(1, 0, 0, 1)
[sub_resource type="StandardMaterial3D" id="4"]
albedo_color = Color(0, 1, 0, 1)
[sub_resource type="StandardMaterial3D" id="5"]
albedo_color = Color(0, 0, 1, 1)
[node name="AxisMarker" type="Node3D"]
script = ExtResource("1")
[node name="Origin" type="Node" parent="."]
[node name="Holder" type="Node3D" parent="Origin"]
[node name="Cube" type="MeshInstance3D" parent="Origin/Holder"]
transform = Transform3D(0.0001, 0, 0, 0, 0.0001, 0, 0, 0, 0.0001, 0, 0, 0)
mesh = SubResource("1")
surface_material_override/0 = SubResource("2")
[node name="Center" type="MeshInstance3D" parent="."]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0)
mesh = SubResource("1")
surface_material_override/0 = SubResource("2")
[node name="X" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0.55, 0, 0)
mesh = SubResource("1")
surface_material_override/0 = SubResource("3")
[node name="Y" type="MeshInstance3D" parent="."]
transform = Transform3D(0.1, 0, 0, 0, 1, 0, 0, 0, 0.1, 0, 0.55, 0)
mesh = SubResource("1")
surface_material_override/0 = SubResource("4")
[node name="Z" type="MeshInstance3D" parent="."]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 1, 0, 0, 0.55)
mesh = SubResource("1")
surface_material_override/0 = SubResource("5")