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godot-demo-projects/mono/android_iap/Android in-app purchases with C#.csproj

8 lines
246 B
XML

<Project Sdk="Godot.NET.Sdk/4.5.0">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>AndroidinapppurchaseswithC</RootNamespace>
</PropertyGroup>
</Project>