mirror of
https://github.com/godotengine/godot-demo-projects.git
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104 lines
3.2 KiB
Plaintext
104 lines
3.2 KiB
Plaintext
[gd_scene load_steps=8 format=3 uid="uid://ds5hcam4onxo3"]
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[ext_resource type="PackedScene" uid="uid://52ww431af3a7" path="res://art/player.glb" id="1_feavy"]
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[ext_resource type="Script" uid="uid://8mr1hlskuud" path="res://Player.cs" id="1_q8lbo"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_s8xr1"]
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radius = 0.792
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_6327m"]
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height = 0.144
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radius = 0.908
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[sub_resource type="Animation" id="Animation_7xhch"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Pivot/Character:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(2.08165e-12, 0.33, 2.08165e-12)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Pivot/Character:rotation")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector3(0, 0, 0)]
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}
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[sub_resource type="Animation" id="Animation_03s6x"]
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resource_name = "float"
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length = 1.2
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Pivot/Character:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0.3, 0.7, 1.2),
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"transitions": PackedFloat32Array(0.420448, 2.07053, 1),
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"update": 0,
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"values": [Vector3(2.08165e-12, 0.33, 2.08165e-12), Vector3(2.08165e-12, 0.65, 2.08165e-12), Vector3(2.08165e-12, 0.35, 2.08165e-12)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Pivot/Character:rotation")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.1, 0.5, 1.2),
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"transitions": PackedFloat32Array(0.420448, 0.450625, 1),
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"update": 0,
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"values": [Vector3(0, 0, 0), Vector3(0.139626, 3.48787e-16, 3.48787e-16), Vector3(-0.15708, 3.48787e-16, 3.48787e-16)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_x6efk"]
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_data = {
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&"RESET": SubResource("Animation_7xhch"),
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&"float": SubResource("Animation_03s6x")
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}
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[node name="Player" type="CharacterBody3D"]
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collision_mask = 6
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script = ExtResource("1_q8lbo")
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[node name="Pivot" type="Node3D" parent="."]
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[node name="Character" parent="Pivot" instance=ExtResource("1_feavy")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08165e-12, 0.33, 2.08165e-12)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08165e-12, 0.772, 2.08165e-12)
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shape = SubResource("SphereShape3D_s8xr1")
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[node name="MobDetector" type="Area3D" parent="."]
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collision_layer = 0
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collision_mask = 2
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monitorable = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="MobDetector"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08165e-12, 1.065, 2.08165e-12)
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shape = SubResource("CylinderShape3D_6327m")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_x6efk")
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}
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autoplay = "float"
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[connection signal="body_entered" from="MobDetector" to="." method="OnMobDetectorBodyEntered"]
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