Files

207 lines
5.4 KiB
Plaintext

[gd_scene load_steps=16 format=3 uid="uid://df8f82vhvgtfm"]
[ext_resource type="Script" uid="uid://ddalk1r2gq7u5" path="res://player.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://cyxandjldh0au" path="res://charwalk.png" id="2"]
[ext_resource type="FontFile" uid="uid://cm4wvgsyhdc2w" path="res://montserrat.otf" id="3"]
[ext_resource type="Script" uid="uid://bg0l1jcqcn3b7" path="res://player_controls.gd" id="4_k1vfr"]
[sub_resource type="CircleShape2D" id="1"]
radius = 16.0
[sub_resource type="Animation" id="2"]
resource_name = "standing"
length = 0.8
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2, 0.4, 0.6),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [0, 4, 8, 12]
}
[sub_resource type="Animation" id="3"]
resource_name = "stunned"
length = 1.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:stunned")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(1),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("sprite:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [-6.28319, 0.0]
}
[sub_resource type="Animation" id="4"]
length = 0.8
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2, 0.4, 0.6),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [0, 4, 8, 12]
}
[sub_resource type="Animation" id="5"]
length = 0.8
loop_mode = 1
step = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2, 0.4, 0.6),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [1, 5, 9, 13]
}
[sub_resource type="Animation" id="6"]
length = 0.8
loop_mode = 1
step = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2, 0.4, 0.6),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [3, 7, 11, 15]
}
[sub_resource type="Animation" id="7"]
length = 0.8
loop_mode = 1
step = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2, 0.4, 0.6),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [2, 6, 10, 14]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_yb83i"]
_data = {
&"standing": SubResource("2"),
&"stunned": SubResource("3"),
&"walk_down": SubResource("4"),
&"walk_left": SubResource("5"),
&"walk_right": SubResource("6"),
&"walk_up": SubResource("7")
}
[sub_resource type="LabelSettings" id="LabelSettings_5huhx"]
outline_size = 8
outline_color = Color(0, 0, 0, 1)
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_sh64w"]
properties/0/path = NodePath(".:synced_position")
properties/0/spawn = true
properties/0/replication_mode = 1
properties/1/path = NodePath("label:text")
properties/1/spawn = true
properties/1/replication_mode = 0
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_w53uu"]
properties/0/path = NodePath(".:motion")
properties/0/spawn = true
properties/0/replication_mode = 1
properties/1/path = NodePath(".:bombing")
properties/1/spawn = true
properties/1/replication_mode = 1
[node name="player" type="CharacterBody2D"]
z_index = 10
motion_mode = 1
script = ExtResource("1")
[node name="sprite" type="Sprite2D" parent="."]
position = Vector2(0.0750351, 6.23615)
rotation = -6.28319
texture = ExtResource("2")
offset = Vector2(-0.0750351, -6.23615)
hframes = 4
vframes = 4
[node name="shape" type="CollisionShape2D" parent="."]
shape = SubResource("1")
[node name="anim" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_yb83i")
}
[node name="label" type="Label" parent="."]
offset_left = -82.0
offset_top = -35.0
offset_right = 85.0
offset_bottom = -14.0
size_flags_horizontal = 2
size_flags_vertical = 0
theme_override_fonts/font = ExtResource("3")
theme_override_font_sizes/font_size = 16
text = "Player 1"
label_settings = SubResource("LabelSettings_5huhx")
horizontal_alignment = 1
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_sh64w")
[node name="Inputs" type="Node" parent="."]
script = ExtResource("4_k1vfr")
[node name="InputsSync" type="MultiplayerSynchronizer" parent="Inputs"]
replication_config = SubResource("SceneReplicationConfig_w53uu")