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godot-demo-projects/networking/websocket_minimal
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Aaron Franke 520b4a7870 Improve style in many demos (#1263)
2025-10-11 05:03:59 -07:00
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client.gd
Improve style in many demos (#1263)
2025-10-11 05:03:59 -07:00
client.gd.uid
Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
2025-10-03 16:22:39 -07:00
Main.tscn
Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
2025-10-03 16:22:39 -07:00
project.godot
Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
2025-10-03 16:22:39 -07:00
README.md
Fix README links to asset library (#1078)
2024-06-24 19:29:58 +02:00
server.gd
Improve style in many demos (#1263)
2025-10-11 05:03:59 -07:00
server.gd.uid
Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
2025-10-03 16:22:39 -07:00

README.md

WebSocket Minimal

This is a minimal sample of connecting two peers to each other using WebSockets.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2800

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