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godot-demo-projects/viewport/3d_in_2d/3d_in_2d.tscn

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[gd_scene load_steps=11 format=3 uid="uid://c76ahfbqcyip1"]
[ext_resource type="Script" uid="uid://cxjetbbdk8gyk" path="res://3d_in_2d.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://bqf4lcb6h7mo5" path="res://robot_demo.png" id="2"]
[ext_resource type="PackedScene" uid="uid://bp4giwsvw7bwu" path="res://robot_3d.tscn" id="3"]
[sub_resource type="ViewportTexture" id="ViewportTexture_2squv"]
viewport_path = NodePath("SubViewport")
[sub_resource type="AtlasTexture" id="2"]
atlas = ExtResource("2")
region = Rect2(0, 0, 64, 64)
[sub_resource type="AtlasTexture" id="3"]
atlas = ExtResource("2")
region = Rect2(64, 0, 64, 64)
[sub_resource type="AtlasTexture" id="4"]
atlas = ExtResource("2")
region = Rect2(128, 0, 64, 64)
[sub_resource type="AtlasTexture" id="5"]
atlas = ExtResource("2")
region = Rect2(192, 0, 64, 64)
[sub_resource type="AtlasTexture" id="6"]
atlas = ExtResource("2")
region = Rect2(256, 0, 64, 64)
[sub_resource type="SpriteFrames" id="7"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("2")
}, {
"duration": 1.0,
"texture": SubResource("3")
}, {
"duration": 1.0,
"texture": SubResource("4")
}, {
"duration": 1.0,
"texture": SubResource("5")
}, {
"duration": 1.0,
"texture": SubResource("6")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="3Din2D" type="Node2D"]
script = ExtResource("1")
[node name="SubViewport" type="SubViewport" parent="."]
transparent_bg = true
msaa_3d = 2
size = Vector2i(300, 300)
render_target_update_mode = 4
[node name="Robot3D" parent="SubViewport" instance=ExtResource("3")]
[node name="ViewportSprite" type="Sprite2D" parent="."]
position = Vector2(650, 300)
texture = SubResource("ViewportTexture_2squv")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
position = Vector2(350, 300)
scale = Vector2(3, 3)
sprite_frames = SubResource("7")
[node name="Camera2D" type="Camera2D" parent="."]
offset = Vector2(512, 300)