Files
godot-demo-projects/3d
Hugo Locurcio 4f866f2a9a Add doors as an example of dynamic occluders in the Occlusion culling demo (#807)
The occluders don't actually move, but are toggled when the door starts
opening and finishes closing to avoid unnecessary BVH rebuilds.
2024-04-11 21:07:55 -07:00
..
2021-01-06 01:32:12 -05:00

3D Demos

These demos are all 3D, but otherwise do not have a common theme.

Languages: All are GDScript

Renderers: Truck Town, Physics Tests, and Waypoints are GLES 2, the rest are GLES 3