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godot-demo-projects/gui/theming_override/test.gd
A Thousand Ships 0343cedd48 General proofreading (#1262)
* General proofreading for grammar and spelling
* General formatting
* Addition of appropriate literals where appropriate, i.e. `&"foo"` for `StringName` cases and `^"foo/bar"` for `NodePath` cases
2025-10-11 01:39:59 -07:00

62 lines
2.8 KiB
GDScript

extends Control
# This script demonstrates how to alter StyleBoxes at runtime.
# Custom theme item properties aren't considered Object properties per se.
# This means that you should use `add_theme_stylebox_override("normal", ...)`
# instead of `set("custom_styles/normal", ...)`.
@onready var label: Label = $Panel/MarginContainer/VBoxContainer/Label
@onready var button: Button = $Panel/MarginContainer/VBoxContainer/Button
@onready var button2: Button = $Panel/MarginContainer/VBoxContainer/Button2
@onready var reset_all_button: Button = $Panel/MarginContainer/VBoxContainer/ResetAllButton
func _ready() -> void:
# Focus the first button automatically for keyboard/controller-friendly navigation.
button.grab_focus()
func _on_button_pressed() -> void:
# We have to modify the normal, hover, and pressed styleboxes all at once
# to get a correct appearance when the button is hovered or pressed.
# We can't use a single StyleBox for all of them as these have different
# background colors.
var new_stylebox_normal: StyleBoxFlat = button.get_theme_stylebox(&"normal").duplicate()
new_stylebox_normal.border_color = Color(1, 1, 0)
var new_stylebox_hover: StyleBoxFlat = button.get_theme_stylebox(&"hover").duplicate()
new_stylebox_hover.border_color = Color(1, 1, 0)
var new_stylebox_pressed: StyleBoxFlat = button.get_theme_stylebox(&"pressed").duplicate()
new_stylebox_pressed.border_color = Color(1, 1, 0)
button.add_theme_stylebox_override(&"normal", new_stylebox_normal)
button.add_theme_stylebox_override(&"hover", new_stylebox_hover)
button.add_theme_stylebox_override(&"pressed", new_stylebox_pressed)
label.add_theme_color_override(&"font_color", Color(1, 1, 0.375))
func _on_button2_pressed() -> void:
var new_stylebox_normal: StyleBoxFlat = button2.get_theme_stylebox(&"normal").duplicate()
new_stylebox_normal.border_color = Color(0, 1, 0.5)
var new_stylebox_hover: StyleBoxFlat = button2.get_theme_stylebox(&"hover").duplicate()
new_stylebox_hover.border_color = Color(0, 1, 0.5)
var new_stylebox_pressed: StyleBoxFlat = button2.get_theme_stylebox(&"pressed").duplicate()
new_stylebox_pressed.border_color = Color(0, 1, 0.5)
button2.add_theme_stylebox_override(&"normal", new_stylebox_normal)
button2.add_theme_stylebox_override(&"hover", new_stylebox_hover)
button2.add_theme_stylebox_override(&"pressed", new_stylebox_pressed)
label.add_theme_color_override(&"font_color", Color(0.375, 1, 0.75))
func _on_reset_all_button_pressed() -> void:
button.remove_theme_stylebox_override(&"normal")
button.remove_theme_stylebox_override(&"hover")
button.remove_theme_stylebox_override(&"pressed")
button2.remove_theme_stylebox_override(&"normal")
button2.remove_theme_stylebox_override(&"hover")
button2.remove_theme_stylebox_override(&"pressed")
label.remove_theme_color_override(&"font_color")