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Could possible fix #600. This demo has some of the basic graphical settings that game devs would want. I tried to keep it minimal because it's just a demo. I hope this is sufficient and that there are enough comments explaining everything. Everything works without any bugs or errors. Small fix Small script format fix Small fix Small fix Changed readme Update 3d/3d_settings_menu/project.godot Co-authored-by: Aaron Franke <arnfranke@yahoo.com> Fixing many mistakes Changed folder name Deleted git files changed the default size with the project settings variant Removed some debug info Added extra features Changed the layout into sections, Added some extra settings and features. Waiting for Calinou to see what he would like to change/add. Small fixes Getting the start viewport in ready
34 lines
732 B
Plaintext
34 lines
732 B
Plaintext
[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dv27oyy6q3nuj"
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path="res://.godot/imported/interface.png-d66f41b9831e9844ce0f39a7fbe98037.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://screenshots/interface.png"
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dest_files=["res://.godot/imported/interface.png-d66f41b9831e9844ce0f39a7fbe98037.ctex"]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/size_limit=0
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detect_3d/compress_to=1
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