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13e14ce3e5fa50de4de3f3230bdb5bfbaa068195
godot-demo-projects/2d
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Bil Bas (Spooner) 13e14ce3e5 Fixed columns to have integer positions, so that they don't "jiggle" when moving the camera.
2015-02-25 17:24:32 +00:00
..
hexamap
ignore and remove .fscache files. closes #1249
2015-01-17 14:19:57 -05:00
isometric
Fixed columns to have integer positions, so that they don't "jiggle" when moving the camera.
2015-02-25 17:24:32 +00:00
kinematic_char
-Add support for one-way collision in 2D (only works for kinematic body so far)
2015-01-13 21:19:11 -03:00
kinematic_col
-added kinematic body
2014-02-22 20:28:19 -03:00
navpoly
support for light and normal mapping in 2D
2015-02-18 19:40:02 -03:00
particles
Fixing Issues...
2014-09-19 18:39:50 -03:00
platformer
Replace body_mode property with use_kinematic flag.
2015-02-14 06:43:50 +10:00
polygon_path_finder_demo
ignore and remove .fscache files. closes #1249
2015-01-17 14:19:57 -05:00
pong
Fixed typo and standardised spacing
2014-09-05 19:45:26 +09:30
rubegoldberg
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
shower_of_bullets
3D Import Import & UDP
2014-11-12 11:23:23 -03:00
splash
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
tetris
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
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