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https://github.com/godotengine/godot-demo-projects.git
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60 lines
2.2 KiB
Plaintext
60 lines
2.2 KiB
Plaintext
[gd_scene load_steps=8 format=3 uid="uid://bggkaprn62fwm"]
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[ext_resource type="Script" uid="uid://c4wt6ace7hycd" path="res://main.gd" id="1_0r6n5"]
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[ext_resource type="PackedScene" uid="uid://cao351pllxqpa" path="res://mob.tscn" id="2_50pww"]
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[ext_resource type="PackedScene" uid="uid://bwhlkliwp13p4" path="res://player.tscn" id="3_veqnc"]
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[ext_resource type="PackedScene" uid="uid://b0efehuavobda" path="res://hud.tscn" id="4_0qnje"]
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[ext_resource type="AudioStream" uid="uid://sgfduhhw4pno" path="res://art/House In a Forest Loop.ogg" id="5_55d8h"]
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[ext_resource type="AudioStream" uid="uid://td2mgko63p61" path="res://art/gameover.wav" id="6_hp1r0"]
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[sub_resource type="Curve2D" id="1"]
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_data = {
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"points": PackedVector2Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 480, 0, 0, 0, 0, 0, 480, 720, 0, 0, 0, 0, 0, 720, 0, 0, 0, 0, 0, 0)
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}
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point_count = 5
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[node name="Main" type="Node"]
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script = ExtResource("1_0r6n5")
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mob_scene = ExtResource("2_50pww")
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[node name="ColorRect" type="ColorRect" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.219608, 0.372549, 0.380392, 1)
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[node name="Player" parent="." instance=ExtResource("3_veqnc")]
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[node name="MobTimer" type="Timer" parent="."]
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wait_time = 0.5
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[node name="ScoreTimer" type="Timer" parent="."]
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[node name="StartTimer" type="Timer" parent="."]
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wait_time = 2.0
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one_shot = true
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[node name="StartPosition" type="Marker2D" parent="."]
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position = Vector2(240, 450)
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[node name="MobPath" type="Path2D" parent="."]
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curve = SubResource("1")
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[node name="MobSpawnLocation" type="PathFollow2D" parent="MobPath"]
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[node name="HUD" parent="." instance=ExtResource("4_0qnje")]
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[node name="Music" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("5_55d8h")
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[node name="DeathSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("6_hp1r0")
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[connection signal="hit" from="Player" to="." method="game_over"]
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[connection signal="timeout" from="MobTimer" to="." method="_on_MobTimer_timeout"]
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[connection signal="timeout" from="ScoreTimer" to="." method="_on_ScoreTimer_timeout"]
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[connection signal="timeout" from="StartTimer" to="." method="_on_StartTimer_timeout"]
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[connection signal="start_game" from="HUD" to="." method="new_game"]
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