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godot-demo-projects/2d/dynamic_tilemap_layers/player/player.tscn

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[gd_scene load_steps=4 format=3 uid="uid://dpgskpm8nrjyt"]
[ext_resource type="Script" uid="uid://brtb2376s322w" path="res://player/player.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://gewi7do50xix" path="res://player/player.png" id="2"]
[sub_resource type="RectangleShape2D" id="1"]
size = Vector2(14, 14)
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-0.315559, 0.157784)
shape = SubResource("1")