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59 lines
1.4 KiB
Plaintext
59 lines
1.4 KiB
Plaintext
[gd_scene load_steps=6 format=3 uid="uid://cwchcyc0t4cgv"]
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[ext_resource type="Script" uid="uid://cthwxh4pw0c66" path="res://rock.gd" id="1"]
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[ext_resource type="Texture2D" uid="uid://uptqordg8d6j" path="res://brickfloor.png" id="2"]
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[sub_resource type="RectangleShape2D" id="1"]
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size = Vector2(48, 48)
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[sub_resource type="Animation" id="2"]
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resource_name = "explode"
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tracks/0/type = "method"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(1),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"queue_free"
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}]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprite:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_6pqaw"]
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_data = {
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&"explode": SubResource("2")
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}
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[node name="Rock" type="CharacterBody2D"]
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motion_mode = 1
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script = ExtResource("1")
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[node name="Sprite" type="Sprite2D" parent="."]
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texture = ExtResource("2")
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region_enabled = true
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region_rect = Rect2(96, 0, 48, 48)
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[node name="Shape" type="CollisionShape2D" parent="."]
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shape = SubResource("1")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_6pqaw")
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}
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