mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 15:00:09 +01:00
This makes sorting them in the project manager easier, as you can click tags in the project manager to filter to a specific tag.
38 lines
995 B
Plaintext
38 lines
995 B
Plaintext
; Engine configuration file.
|
|
; It's best edited using the editor UI and not directly,
|
|
; since the parameters that go here are not all obvious.
|
|
;
|
|
; Format:
|
|
; [section] ; section goes between []
|
|
; param=value ; assign values to parameters
|
|
|
|
config_version=5
|
|
|
|
[application]
|
|
|
|
config/name="3D Inverse Kinematics"
|
|
config/description="This is an example of different Inverse Kinematic algorithms
|
|
implemented in Godot. It contains four scenes, showing
|
|
different ways they can be used, including via SkeletonIK3D."
|
|
run/main_scene="res://look_at_ik.tscn"
|
|
config/features=PackedStringArray("4.0")
|
|
config/icon="res://icon.webp"
|
|
config/tags=PackedStringArray("demo", "official", "3d")
|
|
|
|
[display]
|
|
|
|
window/stretch/mode="canvas_items"
|
|
window/stretch/aspect="expand"
|
|
|
|
[editor_plugins]
|
|
|
|
enabled=PackedStringArray()
|
|
|
|
[rendering]
|
|
|
|
quality/driver/fallback_to_gles2=true
|
|
vram_compression/import_etc=true
|
|
quality/shadows/filter_mode=2
|
|
quality/filters/msaa=2
|
|
environment/default_environment="res://default_env.tres"
|