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46 lines
1.4 KiB
Plaintext
46 lines
1.4 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Translation Demo"
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config/description="A demo showing how Godot seamlessly enables
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the use of localized resources and texts."
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run/main_scene="res://translation_demo.tscn"
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config/icon="res://icon.webp"
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config/features=PackedStringArray("4.0")
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config/tags=PackedStringArray("internationalization", "official", "demo")
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[display]
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[internationalization]
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locale/translations=PackedStringArray("res://text.en.translation", "res://text.es.translation", "res://text.ja.translation")
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locale/translation_remaps={
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"res://flag_uk.png": PackedStringArray("res://flag_spain.png:es", "res://flag_japan.png:ja"),
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"res://hello_en.wav": PackedStringArray("res://hello_es.wav:es", "res://hello_jp.wav:ja")
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}
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locale/locale_filter_mode=0
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[locale]
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translation_remaps={
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"res://flag_uk.png": ["res://flag_spain.png:es", "res://flag_japan.png:ja"],
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"res://hello_en.wav": PackedStringArray("res://hello_es.wav:es", "res://hello_jp.wav:ja")
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}
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translations=PackedStringArray("res://text.en.translation", "res://text.es.translation", "res://text.ja.translation")
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[rendering]
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renderer/rendering_method="mobile"
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