Files
godot-demo-projects/plugins
Hugo Locurcio 18c76b6dae Add tags to all demo projects
This makes sorting them in the project manager easier, as you can
click tags in the project manager to filter to a specific tag.
2023-06-26 18:03:50 +02:00
..
2023-06-26 18:03:50 +02:00

Plugin Demos

This contains multiple plugin demos, all placed in a project for convenience.

Due to bug 36713 you need to open the project to import the assets once, then close, then open.

Please see the documentation for editor plugins: https://docs.godotengine.org/en/latest/tutorials/plugins/editor/index.html

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/585

How does it work?

This project contains 4 plugins:

  • The custom node plugin shows how to create a custom node type using add_custom_type. More info.

  • The material import plugin shows how to make a plugin handle importing a custom file type (mtxt). More info.

  • The material creator plugin shows how to add a custom dock with some simple functionality. More info.

  • The main screen plugin is a minimal example of how to create a plugin with a main screen. More info.

To use these plugins in another project, copy any of these folders to the addons/ folder in a Godot project, and then enable them in the project settings menu.

For example, the path would look like: addons/custom_node

Plugins can be distributed and installed from the UI. If you make a zip that contains the folder, Godot will recognize it as a plugin and will allow you to install it.

This can be done via the terminal: zip -r custom_node.zip custom_node/*

Screenshots

Heart Plugin

Main Screen Plugin

Material Import Plugin

Material Creator Plugin 1

Material Creator Plugin 2