Files
godot-demo-projects/3d/physics_tests
PouleyKetchoupp 1c1ad17b43 Update broadphase performance test in physics tests
Start logging physics tick one frame earlier for each operation
Disable debug collision to avoid rendering bottleneck
Fixes in adding/removing bodies to avoid bottlenecks outside of physics
2D: Increase message queue size to allow adding more objects at once
3D: Remove camera to disable rendering altogether
3D: Fix error with create_rigidbody_box missing default value
2021-01-20 10:04:50 -07:00
..
2020-06-19 10:27:53 +02:00

3D Physics Tests

This demo contains a series of tests for the 3D physics engine.

They can be used for different purpose:

  • Functional tests to check for regressions and compare the behavior between physics engines
  • Performance tests to evaluate and compare performance between physics engines

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/675

Screenshots

Screenshot