Files
godot-demo-projects/audio/rhythm_game/objects/guide/guide.gd
2025-05-17 16:55:21 -05:00

13 lines
347 B
GDScript

extends Sprite2D
var _guide_tween: Tween
func _process(_delta: float) -> void:
if Input.is_action_just_pressed("main_key"):
scale = 1.2 * Vector2.ONE
if _guide_tween:
_guide_tween.kill()
_guide_tween = create_tween().set_ease(Tween.EASE_OUT).set_trans(Tween.TRANS_CUBIC)
_guide_tween.tween_property(self, "scale", Vector2.ONE, 0.2)