Files
godot-demo-projects/gui/input_mapping
Hugo Locurcio fe6103256a Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
..
2020-08-16 17:48:38 -05:00

GUI Input Mapping

A demo showing how to build an input key remapping screen.

  • Click the buttons to change the bound keys.
  • Persists the keys to disk, so they are preserved after the project is restarted.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/131

Screenshots

Screenshot