Files
godot-demo-projects/2d/split_screen_platformer/bullet.gd
2025-10-02 16:35:34 -07:00

16 lines
200 B
GDScript

extends RigidBody2D
# Member variables
var disabled = false
func disable():
if (disabled):
return
get_node("anim").play("shutdown")
disabled = true
func _ready():
get_node("Timer").start()