Files
godot-demo-projects/2d/pong
Voylin 27af28d02c Tested and fixed Pong With GDScript for 4.0-dev
Made the usual changes to the project settings and tested to see if
everything works.

Everything works fine!

Small fixes

Changed to Vulkan Mobile.
Changed viewport size.
2022-04-03 13:56:21 +09:00
..
2020-08-16 17:48:38 -05:00
2020-08-16 17:48:38 -05:00
2020-10-20 23:18:57 -04:00
2020-08-16 17:48:38 -05:00

Pong with GDScript

A simple Pong game. This demo shows best practices for game development in Godot, including signals.

Language: GDScript

Renderer: Vulkan Mobile

Note: There is a C# version available here.

Note: There is a VisualScript version available here.

Note: There is a GDNative C++ version available here.

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/121

How does it work?

The walls, paddle, and ball are all Area2D nodes. When the ball touches the walls or the paddles, they emit signals and modify the ball.

Screenshots

Screenshot