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godot-demo-projects/2d/role_playing_game/dialogue/interface/Interface.tscn
Henrique Campos 2c260e0103 Refactor RPG Demo
closes #263 

- Rename dialog to dialogue
- Give meaningful name to generic actors
- Move combat screen content to turn_combat folder
- Add new icon.png and .svg
- Change combat UI to not emit a signal from its parent, instead pass parameters to a function and let the combat work on them there
- Remove UI accessing deep layers on the hierarchy (get_parent().get_node("../etc/etc../etc...")
- Fix defend() stacking, making the player invulnerable, now evey turn the Health.armor resets to a base_armor value
- Remove useless Inventory button (maybe added again in the future when an inventory is added to the demo)
2018-09-23 11:07:46 +09:00

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://theme/theme.tres" type="Theme" id=1]
[ext_resource path="res://dialogue/interface/Interface.gd" type="Script" id=2]
[node name="Dialogue" type="Panel"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_top = 544.0
margin_right = 1280.0
margin_bottom = 720.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
theme = ExtResource( 1 )
script = ExtResource( 2 )
[node name="Name" type="RichTextLabel" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 40.0
margin_top = 16.0
margin_right = 1072.0
margin_bottom = 56.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = true
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
bbcode_enabled = false
bbcode_text = ""
visible_characters = -1
percent_visible = 1.0
meta_underlined = true
tab_size = 4
text = "Name"
scroll_active = false
scroll_following = false
selection_enabled = false
override_selected_font_color = false
[node name="Text" type="RichTextLabel" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 40.0
margin_top = 64.0
margin_right = 1064.0
margin_bottom = 152.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = true
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
bbcode_enabled = false
bbcode_text = ""
visible_characters = -1
percent_visible = 1.0
meta_underlined = true
tab_size = 4
text = "Dialogue Text"
scroll_active = true
scroll_following = false
selection_enabled = false
override_selected_font_color = false
[node name="Button" type="Button" parent="." index="2"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 1104.0
margin_top = 32.0
margin_right = 1264.0
margin_bottom = 151.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "Next"
flat = false
align = 1
[connection signal="button_up" from="Button" to="." method="_on_Button_button_up"]