Files
godot-demo-projects/gui/rich_text_bbcode/rich_text_bbcode.tscn
Hugo Locurcio 31d1c0c112 Remove old and unused project settings, update various demos for 4.2 (#1024)
- Move all demo projects that don't require Forward+/Mobile-only features
  to the Compatibility rendering method. This improves performance significantly
  on low-end devices and ensures visuals are identical to a web export
  of the demo.
- Set deadzone on all inputs to 0.2 for better gamepad usability.
- Remove reliance on `default_env.tres` to use built-in Environment
  resources in the main scene instead (which follows the preview environment
  workflow).
- Remove notices pointing to GDNative or VisualScript, since both were
  removed in 4.0.
- Various bug fixes and usability tweaks to 10+ demos.
2024-03-26 18:01:58 +01:00

99 lines
3.6 KiB
Plaintext

[gd_scene load_steps=5 format=3 uid="uid://oeg5vj7lpjw0"]
[ext_resource type="Script" path="res://rich_text_bbcode.gd" id="1"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_q1hwu"]
[sub_resource type="InputEventAction" id="InputEventAction_eu7pn"]
action = &"toggle_pause"
[sub_resource type="Shortcut" id="Shortcut_n2ck8"]
events = [SubResource("InputEventAction_eu7pn")]
[node name="RichTextBBCode" type="Control"]
layout_mode = 3
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -512.0
offset_top = -300.0
offset_right = 512.0
offset_bottom = 300.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 2
size_flags_vertical = 2
script = ExtResource("1")
[node name="RichTextLabel" type="RichTextLabel" parent="."]
clip_contents = false
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -2.0
offset_bottom = -2.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 2
size_flags_vertical = 2
focus_mode = 2
theme_override_colors/selection_color = Color(1, 1, 1, 0.164706)
theme_override_constants/line_separation = 1
theme_override_constants/table_h_separation = 120
theme_override_constants/table_v_separation = 10
theme_override_styles/focus = SubResource("StyleBoxEmpty_q1hwu")
bbcode_enabled = true
text = "RichTextLabel is a flexible way of adding text to your project, with support for [i]italics[/i], [b]bold[/b] and [i][b]both[/b][/i].
[u]Underline[/u] and [s]strikethrough[/s] work too, including with [u][i]italics[/i][/u], [u][b]bold[/b][/u] and [u][i][b]both[/b][/i][/u].
Text [color=#4cf]color[/color], [fgcolor=#49c9]foreground [color=#4cf]color[/color][/fgcolor] and [bgcolor=#49c9]background [color=#4cf]color[/color][/bgcolor] can be adjusted.
It's also possible to include [img]res://unicorn_icon.png[/img] [font_size=24]custom images[/font_size], as well as [color=aqua][url=https://godotengine.org]custom URLs[/url][/color]. [hint=This displays a hint.]Hover this to display a tooltip![/hint]
Left alignment is default,[center]but center alignment is supported,[/center][right]as well as right alignment.[/right]
[fill][dropcap font_size=48 color=yellow margins=0,-10,0,-12]F[/dropcap]ill alignment is also supported, and allows writing very long text that will end up fitting the horizontal space entirely with words of joy. Drop caps are also supported. When using a drop cap, the first character of a paragraph is made larger, taking up several lines of text and optionally using a specific font or color.[/fill]
Several effects are also available: [pulse]Pulse[/pulse] [wave]Wave[/wave] [tornado]Tornado[/tornado] [shake]Shake[/shake] [fade start=75 length=7]Fade[/fade] [rainbow]Rainbow[/rainbow]
[table=2]
[cell border=#fff3 bg=#fff1]
[ul]
Tables
are supported.
[/ul]
[/cell]
[cell border=#fc13 bg=#fc11]
[ol]
Ordered
list example.
[/ol]
[/cell]
[/table]
You can also create custom tags/effects, or customize behavior of [lb]url[rb] tags on click. For full reference, [color=aqua][url=https://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html]check the documentation.[/url][/color]
"
context_menu_enabled = true
selection_enabled = true
[node name="Pause" type="Button" parent="."]
process_mode = 3
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -42.0
offset_right = 96.0
grow_vertical = 0
toggle_mode = true
shortcut = SubResource("Shortcut_n2ck8")
shortcut_in_tooltip = false
text = "Pause"
[connection signal="meta_clicked" from="RichTextLabel" to="." method="_on_RichTextLabel_meta_clicked"]
[connection signal="toggled" from="Pause" to="." method="_on_pause_toggled"]