mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 15:00:09 +01:00
Also converted the PNG files to lossless WebP and removed an unused .import file while I was at it. The rest of the changes were done automatically by the editor when I opened the files.
35 lines
776 B
Plaintext
35 lines
776 B
Plaintext
[remap]
|
|
|
|
importer="texture"
|
|
type="CompressedTexture2D"
|
|
uid="uid://bdrdyihccbisd"
|
|
path="res://.godot/imported/osb_fire.webp-154e2653c82838a02f0bae91ac04156e.ctex"
|
|
metadata={
|
|
"vram_texture": false
|
|
}
|
|
|
|
[deps]
|
|
|
|
source_file="res://player/controls/osb_fire.webp"
|
|
dest_files=["res://.godot/imported/osb_fire.webp-154e2653c82838a02f0bae91ac04156e.ctex"]
|
|
|
|
[params]
|
|
|
|
compress/mode=0
|
|
compress/high_quality=false
|
|
compress/lossy_quality=0.7
|
|
compress/hdr_compression=1
|
|
compress/normal_map=0
|
|
compress/channel_pack=0
|
|
mipmaps/generate=false
|
|
mipmaps/limit=-1
|
|
roughness/mode=0
|
|
roughness/src_normal=""
|
|
process/fix_alpha_border=true
|
|
process/premult_alpha=true
|
|
process/normal_map_invert_y=false
|
|
process/hdr_as_srgb=false
|
|
process/hdr_clamp_exposure=false
|
|
process/size_limit=0
|
|
detect_3d/compress_to=1
|