Files
godot-demo-projects/2d/physics_platformer/coin/coin.gd
2020-02-03 04:00:44 -05:00

9 lines
166 B
GDScript

class_name Coin
extends Area2D
var taken = false
func _on_body_enter(body):
if not taken and body is Player:
($AnimationPlayer as AnimationPlayer).play("taken")