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- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2D Demos
These demos are all 2D, but otherwise do not have a common theme.
Languages: Most have GDScript, some have Godot shader language
Renderers: Glow for 2D and Physics Platformer use Forward+, 2D Particles uses Mobile, and the rest use Compatibility