Files
godot-demo-projects/3d/kinematic_character
Hugo Locurcio 4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00
..
2025-03-21 02:00:41 +01:00
2025-03-21 02:00:41 +01:00
2025-03-21 02:00:41 +01:00
2025-03-21 02:00:41 +01:00

Kinematic Character 3D

Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo.

Language: GDScript

Renderer: Forward+

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2739

How does it work?

This demo uses a CharacterBody3D for the player, and StaticBody3D for the level. Each has colliders, the player moves itself via move_and_slide() in _physics_process(), and collides with the level.

Screenshots

Screenshot