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- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
Viewport Demos
These demos showcase various ways to use the
Viewport node.
Languages: All have GDScript, Dynamic Split Screen has Godot shader language
Renderers: 3D Scaling uses Forward+, the rest are Compatibility