Files
godot-demo-projects/xr/openxr_hand_tracking_demo/main.tscn
Hugo Locurcio 4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00

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[gd_scene load_steps=14 format=3 uid="uid://br3bss6kac8pa"]
[ext_resource type="PackedScene" uid="uid://d22k0sp2hinew" path="res://assets/gltf/LeftHandHumanoid.gltf" id="2_3hxem"]
[ext_resource type="Script" uid="uid://dpqdbsepdkd4h" path="res://start_vr.gd" id="2_5rtkn"]
[ext_resource type="PackedScene" uid="uid://dlswhmq6s52gu" path="res://assets/gltf/RightHandHumanoid.gltf" id="3_oifi1"]
[ext_resource type="PackedScene" uid="uid://byif52d1xkl3u" path="res://pickup/pickup_handler.tscn" id="3_sg1io"]
[ext_resource type="Texture2D" uid="uid://b1waowk6l76ap" path="res://assets/images/pattern.png" id="4_3x0ea"]
[ext_resource type="PackedScene" uid="uid://dtabh705qyufu" path="res://hand_info.tscn" id="5_wlhtu"]
[ext_resource type="PackedScene" uid="uid://hanl00aqvu7u" path="res://objects/table.tscn" id="6_rfmma"]
[ext_resource type="PackedScene" uid="uid://cerkxyasq8t8b" path="res://objects/box.tscn" id="7_6sqt7"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_eyx45"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_tsis2"]
sky_material = SubResource("ProceduralSkyMaterial_eyx45")
[sub_resource type="Environment" id="Environment_0xu52"]
background_mode = 2
sky = SubResource("Sky_tsis2")
tonemap_mode = 4
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dxr1t"]
albedo_color = Color(0.187808, 0.607643, 0.279312, 1)
albedo_texture = ExtResource("4_3x0ea")
uv1_scale = Vector3(100, 100, 100)
[sub_resource type="PlaneMesh" id="PlaneMesh_6hhse"]
material = SubResource("StandardMaterial3D_dxr1t")
size = Vector2(1000, 1000)
subdivide_width = 10
subdivide_depth = 10
[node name="Main" type="Node3D"]
[node name="StartVR" type="Node3D" parent="."]
script = ExtResource("2_5rtkn")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_0xu52")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.397904, -0.794516, 0.458712, 0, 0.499998, 0.866026, -0.917427, -0.344595, 0.198951, 0, 5, 0)
directional_shadow_max_distance = 10.0
[node name="Floor" type="MeshInstance3D" parent="."]
mesh = SubResource("PlaneMesh_6hhse")
[node name="RecenterInfo" type="Label3D" parent="Floor"]
transform = Transform3D(0.59873, 0, 0.800951, 0, 1, 0, -0.800951, 0, 0.59873, -1.76283, 1.50033, -0.380399)
pixel_size = 0.003
text = "If you are not facing the table,
recenter your headset.
On Quest, hold the Meta button
on your right controller
for several seconds
In SteamVR, open the menu and
select recenter and follow
instructions"
[node name="Table" parent="." instance=ExtResource("6_rfmma")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
[node name="Box01" parent="Table" instance=ExtResource("7_6sqt7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.941084, 0)
[node name="Box02" parent="Table" instance=ExtResource("7_6sqt7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.13752, 0.941084, 0)
[node name="Box03" parent="Table" instance=ExtResource("7_6sqt7")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0746718, 1.06282, 0)
[node name="LeftHandInfo" parent="Table" instance=ExtResource("5_wlhtu")]
transform = Transform3D(0.939693, -0.085635, 0.331126, 0, 0.968147, 0.25038, -0.34202, -0.23528, 0.909761, -0.713026, 0.8718, -0.309953)
[node name="RightHandInfo" parent="Table" instance=ExtResource("5_wlhtu")]
transform = Transform3D(0.939693, 0.085635, -0.331126, 0, 0.968147, 0.25038, 0.34202, -0.23528, 0.909761, 0.278022, 0.8718, -0.381943)
hand = 1
[node name="XROrigin3D" type="XROrigin3D" parent="."]
[node name="XRCamera3D" type="XRCamera3D" parent="XROrigin3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.7, 0)
[node name="LeftHandController" type="XRController3D" parent="XROrigin3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1, -0.5)
tracker = &"left_hand"
pose = &"pose"
show_when_tracked = true
[node name="PickupHandler" parent="XROrigin3D/LeftHandController" instance=ExtResource("3_sg1io")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.05, 0, 0)
pickup_action = "pickup"
[node name="RightHandController" type="XRController3D" parent="XROrigin3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 1, -0.5)
tracker = &"right_hand"
pose = &"pose"
show_when_tracked = true
[node name="PickupHandler" parent="XROrigin3D/RightHandController" instance=ExtResource("3_sg1io")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.05, 0, 0)
pickup_action = "pickup"
[node name="LeftHandMesh" type="XRNode3D" parent="XROrigin3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 1, -0.5)
tracker = &"/user/hand_tracker/left"
show_when_tracked = true
[node name="LeftHandHumanoid2" parent="XROrigin3D/LeftHandMesh" instance=ExtResource("2_3hxem")]
[node name="XRHandModifier3D" type="XRHandModifier3D" parent="XROrigin3D/LeftHandMesh/LeftHandHumanoid2/LeftHandHumanoid/Skeleton3D" index="1"]
[node name="RightHandMesh" type="XRNode3D" parent="XROrigin3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 1, -0.5)
tracker = &"/user/hand_tracker/right"
show_when_tracked = true
[node name="RightHandHumanoid2" parent="XROrigin3D/RightHandMesh" instance=ExtResource("3_oifi1")]
[node name="XRHandModifier3D" type="XRHandModifier3D" parent="XROrigin3D/RightHandMesh/RightHandHumanoid2/RightHandHumanoid/Skeleton3D" index="1"]
hand_tracker = &"/user/hand_tracker/right"
[editable path="XROrigin3D/LeftHandMesh/LeftHandHumanoid2"]
[editable path="XROrigin3D/RightHandMesh/RightHandHumanoid2"]