Files
godot-demo-projects/2d/physics_platformer/coin/coin.gd
2025-10-11 05:03:59 -07:00

9 lines
189 B
GDScript

class_name Coin
extends Area2D
var taken: bool = false
func _on_body_enter(body: Node2D) -> void:
if not taken and body is Player:
($AnimationPlayer as AnimationPlayer).play(&"taken")