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- Display more return values of Engine/OS methods such as system fonts, memory information and security information. - Add headless support (the generated report is also printed to stdout). - Improve theming in the generated report. - Hide video adapter type if this information can't be queried in the current rendering method. - Update C# script for Godot 4.x platform names.
Miscellaneous Demos
These demos don't fit into any other category, so they go into this folder.
Languages: All have GDScript, OpenSimplexNoise has Godot shader language, OS test has some C#
Renderers: Large World Coordinates uses Mobile, the rest use Compatibility