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This clears out some errors that happen on every load of this demo in Godot 4 onward. It also makes the fonts actually work, as they did not before. We probably don't strictly **need** these font settings for a demo, but they were here before. I don't think `SourceCodePro-Black.ttf` was ever used, based on looking at history. So I removed it. Both `.tres` files are gone too, as those are not used in Godot 4. I have updated everything that used `SourceCodePro-Bold.ttf` to the new setup.
2D Demos
These demos are all 2D, but otherwise do not have a common theme.
Languages: Most have GDScript, some have Godot shader language
Renderers: 4 of them are GLES 3, but most are GLES 2