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The mono_crash ignore is because they generated anytime there was a crash. The rest of the files mirror the main Godot repo.
13 lines
160 B
Plaintext
13 lines
160 B
Plaintext
# Godot-specific ignores
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.import/
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export.cfg
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export_presets.cfg
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# Mono-specific ignores
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.mono/
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mono_crash.*.json
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# System/tool-specific ignores
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.directory
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*~
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